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dc.contributor.authorGavan, Edel
dc.contributor.authorLowney, Rob
dc.contributor.authorMcKay, Allison
dc.contributor.authorO'Connell, Bríd
dc.contributor.authorO'Toole, Ciara
dc.date.accessioned2022-05-27T10:57:51Z
dc.date.available2022-05-27T10:57:51Z
dc.date.issued2018
dc.identifier.urihttp://hdl.handle.net/20.500.13012/79
dc.language.isoenen_US
dc.subjectgamificationen_US
dc.subjectengagementen_US
dc.subjectorientationen_US
dc.subjectonlineen_US
dc.titleConnect, Learn & Earn: Does gamification promote increased engagement in interpersonal connectivity activities on an online orientation programme for postgraduate students?en_US
dc.typePosteren_US


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